Multiple crew roles coming to SC, inspired by star trek
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Re: Multiple crew roles coming to SC, inspired by star trek
I think its great that the deeper you delve the more practical it gets.
Star Trek Online is predictable in that meaningful and desirable features end up becoming novelties and so they fall short. Its like we're given tonka toys everytime a patch comes out.
Star Citizen wants to be a game but it isn't afraid to fill those big shoes.
Star Trek Online is predictable in that meaningful and desirable features end up becoming novelties and so they fall short. Its like we're given tonka toys everytime a patch comes out.
Star Citizen wants to be a game but it isn't afraid to fill those big shoes.

