WildStar

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Kaito
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WildStar

Post by Kaito »

Playing the Open Beta for this game. Not really liking it so far. Ive done the content in the
video below only as a healing class. I think it will be a subscription game....

"WildStar development started in 2005, after 17 former members of Blizzard Entertainment founded Carbine Studios. At the time, the seventeen former members of Blizzard Entertainment had a desire to "do anything but WoW", "In fact, most were excited and overjoyed to try and start over, this time, not making the same mistakes that might have been made before." When confronted with the decision of a game engine, the company first looked at off-the-shelf options. Although multiple engines were available for use, the team found that none of them suited their needs, to be able to scale well five years into the future. Eventually, the team decided it would be best for them to create their own, allowing them complete freedom.

WildStar is an upcoming fantasy/science fiction massively multiplayer online role-playing game that takes place on the fictional planet Nexus, where a mysterious and powerful race known as the Eldan has disappeared leaving behind a wealth of technology and secrets for players to explore.

WildStar is developed by Carbine Studios, published by NCSOFT and was unveiled on August 17, 2011 during Gamescom.

The game was first set to be released in 2013 Q4, but was later delayed to June 3, 2014. WildStar gives players two methods of paying for the game, following the initial purchase. The first being a monthly subscription, giving the player 30 days of game time. The second method allows players to purchase an in-game item which grants 30 days of playtime, but is able to be traded to other players for in-game currency."


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Rear Admiral Kaito
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EVOXSNES
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Re: WildStar

Post by EVOXSNES »

It looked good. I might give it a shot.
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Kaito
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Re: WildStar

Post by Kaito »

Did another free 10 days trial - I think it sucks...ha!
Respectfully,

Rear Admiral Kaito
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EVOXSNES
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Re: WildStar

Post by EVOXSNES »

haha yeah, novelty wore off a bit :)
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