Civ 6

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Exeter
Admiral
Admiral
Posts: 1866
Joined: June 7th, 2011, 2:54 pm

Civ 6

Post by Exeter »

Wonder who plan on playing civ 6

I am thinking of a mod to make a trek based mod, something to cler my brain from so much programming.

the f2k site has basic instructional video and if anyone wants to we could create the mod and get it approved and supported.

Anyone interested?
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Trip
Senior Captain
Senior Captain
Posts: 657
Joined: May 21st, 2011, 4:22 am
Location: Netherlands

Re: Civ 6

Post by Trip »

I had problems with starting the game. Missing dll files so I moved on for now on the new Civ game.
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Exeter
Admiral
Admiral
Posts: 1866
Joined: June 7th, 2011, 2:54 pm

Re: Civ 6

Post by Exeter »

They are workin on a large patch. I had issues a month ago with it. But thinking of modding for fun. And need to learn modding to add modding to my game. Civ is loosely based on Visual Studio so thinking of that for a mod.
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EVOXSNES
Commander
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Posts: 2085
Joined: July 2nd, 2011, 11:03 am
STO Handle: sulla@evoxsnes
Location: La Trobe Valley, Australia.
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Re: Civ 6

Post by EVOXSNES »

I've got it but a downloaded copy. Its more of a challenge. Those aliens can be aggressive.
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Exeter
Admiral
Admiral
Posts: 1866
Joined: June 7th, 2011, 2:54 pm

Re: Civ 6

Post by Exeter »

My copy of civ6 is working great and it is eay to mod.
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